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Clicked and Dragged
The game I’m currently working on, Motion Picture, is like a jigsaw puzzle where the pieces play bits of live video, rotated and inverted. The […]
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Making a Game for My Friends
Most games are designed for thousands or millions of players. I decided to make my next game for a target player base of four humans: […]
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NDA Jam 2: Team Leader
I was a creative director at my studio for a week! We had another awesome game jam week at Doborog. Last time, we all made […]
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Can Running a Kickstarter Be Fun?
I ran two Kickstarters in what feels like a lifetime ago, but I’m still on the Kickstarter creator mailing list. In a recent email, Kickstarter […]
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The 8 Games I Played at Gen Con
I was having a conversation at 16-Bit, a barcade in Indianapolis that attracts many Gen Con attendees. Gen Con is the board game convention I […]
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Bring Your Own Cards Game
I made a new card game for you to play! This is ALL-CARDS, a competitive storytelling deckbuilder for two players where you can use any […]
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Project Mismanagement
It’s been a while since I’ve talked about my current slate of side projects. That’s because it’s a mess! I have three ongoing projects in […]
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Turn Work Into A Game
I wish I had more time for gaming. There’s a podcast I like called All Elite Arcade, which is hosted by two pro wrestlers who […]
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I Waited a Year for This
Last year, I gave my second presentation at Narrascope, a conference for narrative designers and folks who love thinking about interactive narratives. My first Narrascope […]